Armor

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This needs translation and Images.

General

There are a few types of armor in Zombvival. Armor has a set number of damage that it can sustain before it breaks, becoming unusable.

There are currently three types of armor: Head, Chest, and Shield.

Armor has 5 characteristics:

  • Type - The type of armor.
  • Protects - Which body part is protected.
  • Protection - How Much damage is absorbed.
  • State - the initial state of the armor.
  • Weight - The weight of the armor.

When a zombie attacks and you are wearing armor, the attack damage first gets checked against your armor. For example, if a zombie attacks you and does 2 damage, but your armor has a protection of 1, you will only take 1 damage.

Three pieces of armor can be worn at the same time, as long as they are of different types. (i.e. you can wear one helmet, one chest item, and one shield)

When the armor breaks, it is no longer usable, and usually destroyed (execpt for your starting cloths who get tored and can be fixed for later usage)

The ratio of protection, weight and stability can vary greatly between items.

Armor and capabilities

Quoting Brainbox:
Defense bonuses are always calculated before armor bonuses, that is also why the armor of Football Coaches takes less damage. Attack Bonuses are calculated before Overflow.
Rounding is only in the display. Example:
Zombie does 5 damage, you have 10% defense bonus, your armor blocks 1 damage and your shield blocks 2 damage (are thought-values)
-> The damage is reduced by your bonus to 4.5
-> Your shield takes 4.5 damage
-> Your armor takes 2.5 damage (because the shield has blocked already 2 damage)
-> You lose 1.5 health (because the armor has again blocked 1 damage)

If a Armor prevents damage, it is in the log.

Conditions:

  • In descending order
    • Stable
    • Average
    • Rickety
    • Unstable
    • Very Unstable

These are not all the states. Desolate and others aren't there, this needs more content.

Armour

Name Protects Protection State Weight Description Notes
Vest.gif Protective Vest
Body
1-2
Stable
4
  • Can often be found in many ruins.
Jacket.gif Leather Jacket
Body
?
Average
3
You're not really a post-apocalyptic survivor if you don't wear a leather jacket. Unfortunately, to fully pull of the Mad Max look, you'll need to get an additional bucket of antisemitism...
  • Can be found in Ruins
Clothes2.gif Torn Clothes
-
-
-
0
These rags where fashionable clothing at some point. Now all they're good for is cleaning your hideout.
  • Non-Equipable
  • Can be obtained by breaking Street Clothes
Clothes.gif Street Clothes
Body
1
Very Unstable
0
Zombies took everything from you - except for your clothes. Well, you've been wearing those for a couple weeks, so it's understandable zombies don't want anything to do with these...
  • Craftable in Workbench
  • Start equipment in all Game modes ?
Clothes3.gif Improved Street Clothes
Body
2
Rickety
5
This is the last fashion cry from the new Mad Max Collection - and practically it is too. Through the various protective layers of this enhanced street clothes it's not a zombie bites proof armor.
  • Craftable in Workbench
  • From the production can be discouraged. The vest has a higher durability, the same defense values ​​and can be found far more frequently than they are consumed. On those rare raw materials that are needed for this, this is a complete waste.

Helmet

Name Protects Protection State Weight Description Notes
Helmet.gif Bike Helmet
Head
1
Rickety
1
Did you know that a simple bike helmet reduces the chance of death by brain-eating zombies around 23,956%? Can often be found in many ruins.
Helmet2.gif Improved Bike Helmet
Head
1,2 - 1,6
Rickety
1
For a normal cyclist these upgrades would be quite overkill - in the event of a zombie apocalypse, however, you cannot be too careful.
  • Craftable in the Workbench
  • The raw materials that are needed for this, the work isn't worthwhile.

Shield

Name Protects Protection State Weigth Description Notes
Shield.gif Wooden Crate Cap
Body, Head
59 - ?
Desolate
10
This nailed together and rotten piece of wood does not look too stable ... You could use it to defend yourself against zombies. However, you should not be surprised if it crumble apart in hand.
  • Craftable in the Workbench
  • Can often be found in many ruins.
  • The wooden crate is very well suited for a raid in a ruin flooded with zombies . If, however, you show up in a ruin with any individual or small groups of zombies, it should be definitively unequipped . Only from larger groups the protection of this shield is useful.
Shield2.gif Solid Wooden Crate Cap
Body, Head
?
Rickety
17
This wooden crates cap looks relatively stable in this form ... so you could certainly fend off zombies, however it's better don't exaggerate it.
  • Craftable in the Workbench
  • The wooden crate is very well suited for a raid in a ruin flooded with zombies . If, however, you show up in a ruin with any individual or small groups of zombies, it should be definitively unequipped . Only from larger groups the protection of this shield is useful.
Car Door
Body,Body
?
Stable
65
Car doors are great shields! They have a handle to hold them with, are pretty big and durable and you can even look through their window! Unfortunately, they are also pretty big...
  • It is really, really big. Fills your entire inventory, so you can't really scarvenge much. But makes you a great tank!

Enter data: work in progress