Burned House

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Mansion.gif Outside (Garden)

Location out.png

"You're in the garden of a burned ruin that used to be a beautiful home. Through the open doors and windows you can see that the damage inside is less severe than it looks from the outside. You could try and scavenge this house, but be careful: The floors don't look all that stable ..."

NOTE: This location is in the open. During the Dtday.gif day (10:00 to 18:00), you'll receive the buff Sun.gif Burning Sun, which increases thirst by 30%. Additionally, traveling will increase your thirst by 20% of the energy costs.

Place

Danger: low (max. 8)

Influx: Small Groups (Ø 3 - 5), ca. all 35 minutes (7 ticks)

Siege: ca. all 20 - 35 minutes (4 - 7 ticks)

note: Viewpoints, Zombies

Distance & Zombies

Place Map.gif
Distance
Wasteland around the Hideout  →  Burned House 4 - 14
Here  →  Ground Floor (Entrance) 0
Zombie.gif
Type
Zombie2.gif
Amount
Decaying Zombies
  • outliers upward
1 - 5

➚ 8

Features

Subareas

Attention4.png You can find other locations (max. 3) inside the house.

Findable Items

Possible findings: ca. ...

  • PLEASE, ADD ITEMS SORTED BY ITEM GROUPS!
  • DO NOT ADD ITEMS FROM FEATURES, CONTAINERS AND EVENTS ETC.!
  • DO NOT ADD THE OWN NUMBER OF STACKABLE ITEMS SUCH BATTERIES, AMMUNITION AND MEDIS, THAT WOULD DISTORT THE FOUND!
Items Found
Wood.gif Twisted Plank 20
Metal.gif Wrought Iron 2
Sum.gif Handful of Nuts and Bolts 2
Wire.gif Wire Reel 1
Ducttape.gif Duct Tape 2
Motor.gif Engine 2
Bike.gif Broken Bicycle 2
Belt.gif Belt 1
Tube.gif Copper Pipe 12
Gunpowder.gif Gunpowder 6
Plasticbag.gif Plastic Bag 6
Table.gif Järpen Table 6
Gardenchair2.gif Ektorp-Gluten Chair 15
Gardenchair.gif Plastic Chair 38
Bed.gif Mattress 1
Cloth.gif Shred of Fabric 3
Helmet.gif Bike Helmet 3
Shield.gif Wooden Crate Cap 5
Chainsaw.gif Chainsaw Campbell B81 E-D 1
Jerrycan.gif Jerrycan 6
Micropur.gif Water Purifying Tablets 8
Water dirty.gif Dirty Water 10
Water toxic.gif Contaminated Water 6
Generic.gif Generic Food (any) 2



Default.gif Ground Floor

Location in.jpg

"Curtains and wallpapers are singed, and the house is still filled with the smell of burning... you absolutely must move carefully, every step might cause the floor beneath you to collapse."

Place

Danger: low - significant (max. 16)

Influx: Large Groups (Ø 5 - 9), ca. all 50 minutes (10 ticks)

Siege: ca. all 15 - 20 minutes (3 - 4 ticks)

note: Zombies

Distance & Zombies

Place Map.gif
Distance
Here  →  Outside (Garden) 0
Here  →  Treehouse (Hideout) 0
Here  →  First Floor 2 - 8
Here  →  Cellar (explorable) 0 - 8
Zombie.gif
Type
Zombie2.gif
Amount
Decaying Zombies
  • outliers upward
(1)  3 - 10

➚ 17

Features

Findable Locations

Possible findings: 2

  • Default.gif First Floor
  • Default.gif Cellar (explorable)

Findable Items

Possible findings: ca. ...

  • PLEASE, ADD ITEMS SORTED BY ITEM GROUPS!
  • DO NOT ADD ITEMS FROM FEATURES, CONTAINERS AND EVENTS ETC.!
  • DO NOT ADD THE OWN NUMBER OF STACKABLE ITEMS SUCH BATTERIES, AMMUNITION AND MEDIS, THAT WOULD DISTORT THE FOUND!
Items Found
Electro.gif Electronic Component 4
Ducttape.gif Duct Tape 8
Plasticbag.gif Plastic Bag 8
Table.gif Järpen Table 6
Gardenchair2.gif Ektorp-Gluten Chair 29
Cloth.gif Shred of Fabric 13
Lamp.gif Bedside Lamp 6
Boiler.gif Boiler 8
Battery.gif Handful Batteries (6 - 11) 25
Ammo.gif Ammunition (5 - 8) 6
Bandage.gif Bandage 5
Water clean.gif Clean Water 1
Water dirty.gif Dirty Water 4
Water toxic.gif Contaminated Water 8
Lemonade.gif Soft Drink (any) 7
Beer.gif Wheat Beer 2
Generic.gif Generic Food (any) 14
Lunchbag.gif Lunchbag 10
Body.gif Corpse (any) 9
Spice.gif Bag of Spices 1



Default.gif First Floor

Location in.jpg

"The fire caused way more damage up here... it probably even broke out in the first floor. It seems, you are the first person who was brave (or stupid) enough to go up here - there are no traces of zombies or scavengers."

Place

Danger: low (max. 8)

Influx: Individual, ca. all 100 minutes (20 ticks)

Siege: ca. all 110 - 190 minutes (22 - 38 ticks)

note: Zombies

Distance & Zombies

Place Map.gif
Distance
Here  →  Ground Floor (Exit) 2 - 8
Zombie.gif
Type
Zombie2.gif
Amount
Insane Ghouls 1

Features

Reduced Capability

Attention.png In this area of ​​the house, your capability is set to max. 60 Status weight.gif weight !

Findable Items

Possible findings: ca. 25 - 30

  • PLEASE, ADD ITEMS SORTED BY ITEM GROUPS!
  • DO NOT ADD ITEMS FROM FEATURES, CONTAINERS AND EVENTS ETC.!
  • DO NOT ADD THE OWN NUMBER OF STACKABLE ITEMS SUCH BATTERIES, AMMUNITION AND MEDIS, THAT WOULD DISTORT THE FOUND!
Items Found
Electro.gif Electronic Component 3
Belt.gif Belt 1
Gunpowder.gif Gunpowder 27
Table.gif Järpen Table 2
Gardenchair2.gif Ektorp-Gluten Chair 42
Bed.gif Mattress 33
Cloth.gif Shred of Fabric 62
Teddy.gif Teddy (any) 67
Lamp.gif Bedside Lamp 51
Knife.gif Sharp Knife 5
Boiler.gif Boiler 15
Oven.gif Granny's Old Oven 8
Helmet.gif Bike Helmet 7
Jacket.gif Leather Jacket 8
Vest.gif Protective Vest 2
Shield.gif Wooden Crate Cap 2
Handgun.gif Colt 19
Trifle.gif Rifle 3
Bat.gif Baseball Bat 1
Wphone.gif Windows Phone 3
Chainsaw.gif Chainsaw Campbell B81 E-D 1
Battery.gif Handful Batteries (6 - 11) 145
Ammo.gif Ammunition (5 - 8) 20
Bandage2.gif Makeshift Bandage 5
Pill any.gif Pill (any) 12
Dalad.gif Dalad Jelly 2
Water clean.gif Clean Water 3
Water dirty.gif Dirty Water 4
Vodka.gif Vodka 9
Whiskey.gif Whisky 5
Generic.gif Generic Food (any) 11
Body.gif Corpse (any) 29
Body3.gif Animal Body 3
Cof cold.gif Cold Coffee 36
Book.gif Classic Literature 4
N° 10 Gossip Rag (any) 9
Bible.gif Religious Scripture 4
Money.gif Cash (1 - 2) 8
Bottle.gif Flask 1
Dildo.gif Massage Stick 19
Flashlight off.gif Flashlight 4



Default.gif Cellar

Location in.jpg

"The cellar has stone walls, so it's mostly unaffected by the fire. However, there is blood all over the place, which might indicate that there are zombies around...! "

Place

Danger: low (max. 8)

Influx: Small Groups (Ø 2 - 3), ca. all 25 minutes (5 ticks)

Siege: ca. all 110 - 190 minutes (22 - 38 ticks)

note: Zombies

Distance & Zombies

Place Map.gif
Distance
Here  →  Ground Floor (Exit) 0 - 8
Here  →  Hooby Room 0 - 6
Zombie.gif
Type
Zombie2.gif
Amount
Undead Fatsos 1
Decaying Zombies 1 - 3
Insane Ghouls 1 - 2

Features

Findable Locations

Possible findings: 1

  • Default.gif Hobby Room

Findable Items

Possible findings: ca. 25 - 30

  • PLEASE, ADD ITEMS SORTED BY ITEM GROUPS!
  • DO NOT ADD ITEMS FROM FEATURES, CONTAINERS AND EVENTS ETC.!
  • DO NOT ADD THE OWN NUMBER OF STACKABLE ITEMS SUCH BATTERIES, AMMUNITION AND MEDIS, THAT WOULD DISTORT THE FOUND!
Items Found
Wood.gif Twisted Plank 21
Metal.gif Wrought Iron 12
Electro.gif Electronic Component 24
Sum.gif Handful of Nuts and Bolts 13
Ducttape.gif Duct Tape 18
Motor.gif Engine 7
Bike.gif Broken Bicycle 1
Belt.gif Belt 3
Pressure.gif Pressure Regulator 9
Tube.gif Copper Pipe 27
Gunpowder.gif Gunpowder 19
Plasticbag.gif Plastic Bag 4
Table.gif Järpen Table 7
Gardenchair2.gif Ektorp-Gluten Chair 14
Gardenchair.gif Plastic Chair 13
Bed.gif Mattress 2
Cloth.gif Shred of Fabric 8
Lamp.gif Bedside Lamp 9
Boiler.gif Boiler 11
Helmet.gif Bike Helmet 1
Shield.gif Wooden Crate Cap 1
Chainsaw.gif Chainsaw Campbell B81 E-D 2
Battery.gif Handful Batteries (6 - 11) 21
Ammo.gif Ammunition (5 - 8) 11
Jerrycan.gif Jerrycan 9
Bandage.gif Bandage 5
Bandage2.gif Makeshift Bandage 1
Micropur.gif Water Purifying Tablet 8
Meds.gif Bottle of colorful Pills (1 - 15) 2
Water dirty.gif Dirty Water 1
Beer.gif Wheat Beer 8
Vodka.gif Vodka 4
Whiskey.gif Whiskey 5
Body.gif Corpse (any) 5
Cof cold.gif Cold Coffee 25
Booklet.gif Instruction Manual (any) 2
Bottle.gif Flask 1
Money.gif Cash (1 - 2) 1
Dildo.gif Massage Stick 1



Default.gif Hobby Room

Location in.jpg

"Everyone needs a hobby. The occupants of this house obviously had a hobby that involved whips, chains and a playpen full of burned dolls."

Place

Danger: Safe!

Influx: no Zombies

Siege: 0

note: Zombies

Distance & Zombies

Place Map.gif
Distance
Here  →  Cellar 0 - 6
Zombie.gif
Type
Zombie2.gif
Amount
NO Zombies !

Features

Special Event

Blood2.gif
Attention.png Here in the Hobby Room takes instead the Event  → Cursed teddy.gif Unholy Teddy

Inform yourself beforehand, otherwise you're in for a nasty surprise...!

note: Unholy Teddy

Findable Items

Possible findings: ca. 10 - 20

  • PLEASE, ADD ITEMS SORTED BY ITEM GROUPS!
  • DO NOT ADD ITEMS FROM FEATURES, CONTAINERS AND EVENTS ETC.!
  • DO NOT ADD THE OWN NUMBER OF STACKABLE ITEMS SUCH BATTERIES, AMMUNITION AND MEDIS, THAT WOULD DISTORT THE FOUND!
Items Found
Wood.gif Twisted Plank 1
Metal.gif Wrought Iron 3
Sum.gif Handful of Nuts and Bolts 1
Ducttape.gif Duct Tape 4
Bike.gif Broken Bicycle 2
Belt.gif Belt 2
Gunpowder.gif Gunpowder 1
Helmet.gif Bike Helmet 1
Shield.gif Wooden Crate Cap 1
Door.gif Car Door 1
Teddy.gif Teddy (any) 4
Oven.gif Granny's Old Oven 1
Table.gif Järpen Table 2
Wphone.gif Windows Phone 1
Bat.gif Baseball Bat 1
Stick.gif Fragile Stick 1
Battery.gif Handful of Batteries (6 - 11) 1
Meds.gif Bottle of colorful Pills (1 - 15) 2
Bandage.gif Bandage 10
Bandage2.gif Makeshift Bandage 1
Dalad.gif Dalad Jelly 1
Beer2.gif Black Beer 10
Beer.gif Wheat Beer 10
Vodka.gif Vodka 4
Whiskey.gif Whiskey 4
Petfood.gif Animal Food 1
Spice.gif Bag of Spices 2
Flashlight off.gif Flashlight 5
Band2.gif Nickelback CD 1
Girl.gif Japanese Pop CD 1
Led.gif LED 1



Home.gif Treehouse

Location in.jpg

"There is a sign on the door, written in scrawly letters : "No Adulds Alowwed!!!". Too bad, it seems you can't go in there..."

"Since zombies aren't good at climbing trees, this Treehouse is actually a pretty good hideout. However, in case of a fire you should avoid using it..."

NOTE: This Place is a hideout and can be entered & used only by a 'Child (Multiplayer)' !

Distance & Zombies

Place Map.gif
Distance
Here  →  Outside (Garden) 0
Zombie.gif
Type
Zombie2.gif
Amount
Decaying Zombies
  • outliers upward
(1)  3 - 10

➚ 17

Features

Hideout

Attention4.png "NO Adults Allowed!!!"  So if you are a Child (Multiplayer), you can climb and use this Home.gif Hideout, however it must be built at first.

House Defense: 10 Defense.gif

Decoration Value: 2 Lamp on.gif

Interior: Bed.gif Bed Level 1


Work.gif Build Hideout

Costs: 20 Status energy.gif Energy, 2 Wood.gif Twisted Plank

After built, you can begin as usual with your Upgrades.gif upgrades.


0.gif Tip: All hideout upgrades take 25% less Status energy.gif energy during the Dtmorning.gif morning (6:00 to 10:00) !


note: Child (Multiplayer), Hideouts, Upgrades, Status Bars & Effects


[S7 updated]

--Storm (talk) 21:02, 19 July 2015 (BST)